#0439
Mime Jr.: Weakness, Best Moveset & Builds
Mime Jr. is a balanced Pokémon, led by its Sp. Def (90) and Sp. Atk (70), with a base stat total of 310.
Build a team with Mime Jr.What is Mime Jr. weak to?
How much damage Mime Jr. takes from each attacking type.
Mime Jr. takes super-effective damage from Ghost, Poison, Steel. It resists Psychic, Fighting and is immune to Dragon.
Best moveset for Mime Jr.
Mime Jr. has no significant ranked usage this month, so here are its strongest attacking options by type coverage:
- Focus PunchFighting150
- Future SightPsychic120
- Solar BeamGrass120
- ThunderElectric110
Best nature for Mime Jr.
Modest. Mime Jr. leans special (70 Sp. Atk vs 25 Attack) and isn't winning speed ties, so Modest (+Sp. Atk, −Attack) maximises damage.
Abilities
- SoundproofThis Pokemon is immune to sound-based moves, unless it used the move.
- FilterThis Pokemon receives 3/4 damage from supereffective attacks.
- TechnicianThis Pokemon's moves of 60 power or less have 1.5x power, including Struggle.
Evolution line
Full learnset (90 moves; tap to expand)
Mime Jr. is not obtainable in Scarlet/Violet, so this is its National Dex movepool.
| Move | Type | Power | Acc. | Category |
|---|---|---|---|---|
| Focus Punch | Fighting | 150 | 100% | Physical |
| Future Sight | Psychic | 120 | 100% | Special |
| Solar Beam | Grass | 120 | 100% | Special |
| Thunder | Electric | 110 | 70% | Special |
| Dream Eater | Psychic | 100 | 100% | Special |
| Psychic | Psychic | 90 | 100% | Special |
| Thunderbolt | Electric | 90 | 100% | Special |
| Uproar | Normal | 90 | 100% | Special |
| Dazzling Gleam | Fairy | 80 | 100% | Special |
| Psyshock | Psychic | 80 | 100% | Special |
| Shadow Ball | Ghost | 80 | 100% | Special |
| Brick Break | Fighting | 75 | 100% | Physical |
| Drain Punch | Fighting | 75 | 100% | Physical |
| Signal Beam | Bug | 75 | 100% | Special |
| Facade | Normal | 70 | 100% | Physical |
| Headbutt | Normal | 70 | 100% | Physical |
| Secret Power | Normal | 70 | 100% | Physical |
| Sucker Punch | Dark | 70 | 100% | Physical |
| Wake-Up Slap | Fighting | 70 | 100% | Physical |
| Psybeam | Psychic | 65 | 100% | Special |
| Covet | Normal | 60 | 100% | Physical |
| Hidden Power Water | Water | 60 | 100% | Special |
| Round | Normal | 60 | 100% | Special |
| Shock Wave | Electric | 60 | - | Special |
| Thief | Dark | 60 | 100% | Physical |
| Icy Wind | Ice | 55 | 95% | Special |
| Charge Beam | Electric | 50 | 90% | Special |
| Confusion | Psychic | 50 | 100% | Special |
| Snore | Normal | 50 | 100% | Special |
| Fake Out | Normal | 40 | 100% | Physical |
| Pound | Normal | 40 | 100% | Physical |
| Infestation | Bug | 20 | 100% | Special |
| Mud-Slap | Ground | 20 | 100% | Special |
| Stored Power | Psychic | 20 | 100% | Special |
| Double Slap | Normal | 15 | 85% | Physical |
| Fling | Dark | ? | 100% | Physical |
| Frustration | Normal | ? | 100% | Physical |
| Grass Knot | Grass | ? | 100% | Special |
| Natural Gift | Normal | ? | 100% | Physical |
| Return | Normal | ? | 100% | Physical |
| Ally Switch | Psychic | - | - | Status |
| Attract | Normal | - | 100% | Status |
| Barrier | Psychic | - | - | Status |
| Baton Pass | Normal | - | - | Status |
| Calm Mind | Psychic | - | - | Status |
| Captivate | Normal | - | 100% | Status |
| Charm | Fairy | - | 100% | Status |
| Confide | Normal | - | - | Status |
| Confuse Ray | Ghost | - | 100% | Status |
| Copycat | Normal | - | - | Status |
| Double Team | Normal | - | - | Status |
| Encore | Normal | - | 100% | Status |
| Endure | Normal | - | - | Status |
| Flash | Normal | - | 100% | Status |
| Healing Wish | Psychic | - | - | Status |
| Helping Hand | Normal | - | - | Status |
| Hypnosis | Psychic | - | 60% | Status |
| Light Screen | Psychic | - | - | Status |
| Magic Coat | Psychic | - | - | Status |
| Magic Room | Psychic | - | - | Status |
| Meditate | Psychic | - | - | Status |
| Mimic | Normal | - | - | Status |
| Misty Terrain | Fairy | - | - | Status |
| Nasty Plot | Dark | - | - | Status |
| Power Split | Psychic | - | - | Status |
| Protect | Normal | - | - | Status |
| Psych Up | Normal | - | - | Status |
| Psychic Terrain | Psychic | - | - | Status |
| Rain Dance | Water | - | - | Status |
| Recycle | Normal | - | - | Status |
| Reflect | Psychic | - | - | Status |
| Rest | Psychic | - | - | Status |
| Role Play | Psychic | - | - | Status |
| Safeguard | Normal | - | - | Status |
| Skill Swap | Psychic | - | - | Status |
| Sleep Talk | Normal | - | - | Status |
| Snatch | Dark | - | - | Status |
| Substitute | Normal | - | - | Status |
| Sunny Day | Fire | - | - | Status |
| Swagger | Normal | - | 85% | Status |
| Taunt | Dark | - | 100% | Status |
| Teeter Dance | Normal | - | 100% | Status |
| Telekinesis | Psychic | - | - | Status |
| Thunder Wave | Electric | - | 90% | Status |
| Tickle | Normal | - | 100% | Status |
| Torment | Dark | - | 100% | Status |
| Toxic | Poison | - | 90% | Status |
| Trick | Psychic | - | 100% | Status |
| Trick Room | Psychic | - | - | Status |
| Wonder Room | Psychic | - | - | Status |