#0082
Magneton: Weakness, Best Moveset & Builds
Magneton is a straightforward attacker, led by its Sp. Atk (120) and Defense (95), with a base stat total of 465. Competitively it is a lower-tier option.
Build a team with MagnetonWhat is Magneton weak to?
How much damage Magneton takes from each attacking type.
Magneton takes super-effective damage from Ground, Fighting, Fire (Ground hit it for 4x damage). It resists Bug, Dragon, Electric, Fairy, Grass, Ice, Normal, Psychic, Rock, Flying, Steel and is immune to Poison.
Best moveset for Magneton
Magneton has no significant ranked usage this month, so here are its strongest attacking options by type coverage:
- Hyper BeamNormal150
- Steel BeamSteel140
- Zap CannonElectric120
Best nature for Magneton
Modest. Magneton leans special (120 Sp. Atk vs 60 Attack) and isn't winning speed ties, so Modest (+Sp. Atk, −Attack) maximises damage.
Abilities
- Magnet PullPrevents opposing Steel-type Pokemon from choosing to switch out.
- SturdyIf this Pokemon is at full HP, it survives one hit with at least 1 HP. Immune to OHKO.
- AnalyticThis Pokemon's attacks have 1.3x power if it is the last to move in a turn.
Evolution line
Full learnset (46 moves; tap to expand)
| Move | Type | Power | Acc. | Category |
|---|---|---|---|---|
| Hyper Beam | Normal | 150 | 90% | Special |
| Steel Beam | Steel | 140 | 95% | Special |
| Zap Cannon | Electric | 120 | 50% | Special |
| Thunder | Electric | 110 | 70% | Special |
| Take Down | Normal | 90 | 85% | Physical |
| Thunderbolt | Electric | 90 | 100% | Special |
| Wild Charge | Electric | 90 | 100% | Physical |
| Discharge | Electric | 80 | 100% | Special |
| Flash Cannon | Steel | 80 | 100% | Special |
| Iron Head | Steel | 80 | 100% | Physical |
| Tera Blast | Normal | 80 | 100% | Special |
| Tri Attack | Normal | 80 | 100% | Special |
| Facade | Normal | 70 | 100% | Physical |
| Volt Switch | Electric | 70 | 100% | Special |
| Spark | Electric | 65 | 100% | Physical |
| Swift | Normal | 60 | - | Special |
| Electroweb | Electric | 55 | 95% | Special |
| Charge Beam | Electric | 50 | 90% | Special |
| Tackle | Normal | 40 | 100% | Physical |
| Thunder Shock | Electric | 40 | 100% | Special |
| Electro Ball | Electric | ? | 100% | Special |
| Gyro Ball | Steel | ? | 100% | Physical |
| Heavy Slam | Steel | ? | 100% | Physical |
| Charge | Electric | - | - | Status |
| Confuse Ray | Ghost | - | 100% | Status |
| Eerie Impulse | Electric | - | 100% | Status |
| Electric Terrain | Electric | - | - | Status |
| Endure | Normal | - | - | Status |
| Gravity | Psychic | - | - | Status |
| Helping Hand | Normal | - | - | Status |
| Iron Defense | Steel | - | - | Status |
| Light Screen | Psychic | - | - | Status |
| Lock-On | Normal | - | - | Status |
| Magnet Rise | Electric | - | - | Status |
| Metal Sound | Steel | - | 85% | Status |
| Protect | Normal | - | - | Status |
| Rain Dance | Water | - | - | Status |
| Reflect | Psychic | - | - | Status |
| Rest | Psychic | - | - | Status |
| Sandstorm | Rock | - | - | Status |
| Screech | Normal | - | 85% | Status |
| Sleep Talk | Normal | - | - | Status |
| Substitute | Normal | - | - | Status |
| Sunny Day | Fire | - | - | Status |
| Supersonic | Normal | - | 55% | Status |
| Thunder Wave | Electric | - | 90% | Status |